﻿using System;

namespace XMainClient
{
	// Token: 0x02000ED8 RID: 3800
	public enum XChapterType
	{
		// Token: 0x040058FC RID: 22780
		SCENE_HALL = 1,
		// Token: 0x040058FD RID: 22781
		SCENE_BATTLE,
		// Token: 0x040058FE RID: 22782
		SCENE_NEST,
		// Token: 0x040058FF RID: 22783
		SCENE_PARK,
		// Token: 0x04005900 RID: 22784
		SCENE_ARENA,
		// Token: 0x04005901 RID: 22785
		SCENE_FASHION,
		// Token: 0x04005902 RID: 22786
		SCENE_WORLDBOSS,
		// Token: 0x04005903 RID: 22787
		SCENE_SMALLMONSTER,
		// Token: 0x04005904 RID: 22788
		SCENE_BOSSRUSH,
		// Token: 0x04005905 RID: 22789
		SCENE_DRAGONNEST
	}
}
